[CustomEditor(typeof(CarController))]
public class CarControllerEditor : Editor
{
public override VisualElement CreateInspectorGUI()
{
VisualElement myInspector = new();
Foldout propertyFoldout = new()
{
text = "Property Name",
value = false
};
propertyFoldout.Add(new PropertyField(serializedObject.FindProperty("motorForce")));
myInspector.Add(propertyFoldout);
return myInspector;
}
}